Innovation with Ease: Innovation never stops; Look Deep Within

INNSCOPE is a versatile company offering various products and services, including hardware, software, and soft goods. In the future, we aspire to collaborate with individuals, turning innovative ideas into reality and bringing diverse products to the market.

 

 

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Innovating products that solve problems is our top priority.

solving problems
Innovation

INNSCOPE wants to stay on top of trends and provide cutting-edge solutions that satisfy our customers.

Research

INNSCOPE invests heavily in research ensuring that its products and services are of the highest quality and are in line with the latest technological advancements.

Development​

INNSCOPE invests in Development to ensure top-quality products and services that align with the latest tech advancements.

Alfa pac
The Alfa Pac is a utility patented, innovative, and practical gaming backpack that solves the problems of discomfort, cables, and charging issues while gaming on the go.
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Are you ready to invest in our project? Start Here

Innovative Solutions

Providing innovative solutions you haven't seen before.

The Alfa Pac has built-in compartments to carry a Nintendo Switch, a tablet, an iPad, a Bluetooth speaker, a Bluetooth game controller, and a rechargeable solar-powered battery. It also includes hidden compartments to keep the devices and personal belongings protected and an integrated lock to deter potential thieves. Additionally, it serves all the functions of a regular backpack and is built with durable, weather-resistant materials, making it a stylish and highly functional option for gamers.

Creative Ideas

Our Product as a Utility Patent.

Competitive Analysis

Our competiion focused on marketing themselves as a “gaming product” while just having some compartments to carry a laptop or, sometimes, if you're lucky, having a charging port. .

INNSCOPE

MARKET SIZE

34 percent of US gamers are 18-24 years old. The second biggest demographic (20% of American gamers) is 18 or younger. They were followed by 35-44 year-olds, representing 14% of US gamers.

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TAM

191.2 Million gamers in the US

SAM

76.84 Million US gamers who are on the lookout for innovative products

SOM

The percentage of the service available market that can be captured with the resources available.

Funding Needed

We are looking to raise $200K

How Funds Will Be Used:

We are looking to raise $200k to launch our project on Kickstarter. We are planning to work with LaunchBoom; they have a successful track record of successful projects. We will be another one of their success stories with your help! Our goal is to raise $1M on Kickstarter on average LaunchBoom states that they tend to see 10-15% of the goal of a campaign allocated toward the marketing, which is about $100K to $150K. $150K is the amount that we are looking to raise for the marketing of our Kickstarter campaign. The $50K will go toward prototyping, video production, photoshoots of the product, business registration, trademarks, etc. Acquaintance: Maria Dutton, eCommerce Strategist at LaunchBoom.